I have three ideas to create a value based game, the first is more traditional but I the latter two are more experimental. The first game is an RPG (maker) about a group of people fighting for their country’s liberation from colonial rule. Organize and fight to achieve freedom. There…

We live a different era in gaming now in 2021 compared to the culture around it ten and twenty years ago. Much of what’s presented in Flanagan and Nissenbaun’s paper on activism is still relevant while other points seem to be outdated. First and foremost I think there’s a lack…

It’s crazy to think about video you watched on youtube nearly a decade ago to be applicable within an academic assignment but here we are. The videos I’m going to be referencing is a series of corrupted games that I find entertaining and how they relate to Olga Goriunova and…

“In the tribal exchange of a gift or ‘potlach’ economy, both the social honor of giving and the unspecified expectation of future reciprocity motivates the gifted circulation of goods”. Schleiner reference to a theory by Marcel Mauss theory is all too fitting for the modding culture. Modding for the longest…

Guilty Gear Xrd is built within Unreal Engine 3. A larger departure from their in house engine made to render 2D sprite assets for their game. Arc System Works would’ve created their own engine but it wasn’t beneficial for their expected times tables. Unreal 3 was at the end of…

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